5 February 2006, 9:21 AM
(For those of you just joining us, we're discussing a BGC fan game that we're trying to design. See the first thread for a more thorough description.)
Very good point.
Should you play as one (or more) of the original Knight Sabers or as a new character? (i.e. as a "player character", or PC)
The advantage of having a PC is it would be easier to design the game and you could interact with all of the 4 KS. It would be possible to give the player more freedom on what to do as there wouldn't be any need to ask questions like "would Nene really do or say something like that?"
The alternative (playing as an original KS) would likely be designed such that you play as one of the KS for the entire game (like the BGC! game) or at least for large sections of the game. In one mission you might play as Nene, then you might play as Sylia in the next mission, for example. The really old PC88 game allowed you to play as any character, but only one at a time. Presumably, certain characters were needed at certain points in the game. If you reached a dead end you could try again with a different KS who might have different abilities or interactions with NPCs necessary to advance. That's another possibility, but it is probably the most difficult to design and tends to suffer from generic encounters.
So let's look at the poll:
Player Character?
- No. Control a canon KS.
- Yes, and allow me to decide the class.
- Yes, but have her predefined.
Now I'll describe these in more detail:
- No. Control a canon KS.
In other words, play as one of the 4 original Knight Sabers. It may be possible to switch characters from time to time. Dialog choices would necessarily be limited to help conform to the characters' personalities.
- Yes, and allow me to decide the class.
This is kinda like an RPG where you create a new character. The best example I can think of would be Shadowrun for the Genesis/Megadrive; you play as the same character and the plot is the basically the same but you pick one of three classes to play as. As below, this would be a new character, not one of the original Knight Sabers. There would probably be the most "generic" elements in this version, with the player deciding how to act, etc. Even the name could be chosen by the player.
- Yes, but have her predefined.
Play as a "new" fifth Knight Saber. Many attributes and possibly personality will be predefined, more so than with the previous option. We could even go so far as to develop graphics for this character, if there are any artists interested in doing so. There's a lot of potential for creativity in this one.
So now that you understand, please place your vote! Which of these three game ideas do YOU think would be the most fun to play? Additional comments and ideas are also welcome!
Very good point.
Should you play as one (or more) of the original Knight Sabers or as a new character? (i.e. as a "player character", or PC)
The advantage of having a PC is it would be easier to design the game and you could interact with all of the 4 KS. It would be possible to give the player more freedom on what to do as there wouldn't be any need to ask questions like "would Nene really do or say something like that?"
The alternative (playing as an original KS) would likely be designed such that you play as one of the KS for the entire game (like the BGC! game) or at least for large sections of the game. In one mission you might play as Nene, then you might play as Sylia in the next mission, for example. The really old PC88 game allowed you to play as any character, but only one at a time. Presumably, certain characters were needed at certain points in the game. If you reached a dead end you could try again with a different KS who might have different abilities or interactions with NPCs necessary to advance. That's another possibility, but it is probably the most difficult to design and tends to suffer from generic encounters.
So let's look at the poll:
Player Character?
- No. Control a canon KS.
- Yes, and allow me to decide the class.
- Yes, but have her predefined.
Now I'll describe these in more detail:
- No. Control a canon KS.
In other words, play as one of the 4 original Knight Sabers. It may be possible to switch characters from time to time. Dialog choices would necessarily be limited to help conform to the characters' personalities.
- Yes, and allow me to decide the class.
This is kinda like an RPG where you create a new character. The best example I can think of would be Shadowrun for the Genesis/Megadrive; you play as the same character and the plot is the basically the same but you pick one of three classes to play as. As below, this would be a new character, not one of the original Knight Sabers. There would probably be the most "generic" elements in this version, with the player deciding how to act, etc. Even the name could be chosen by the player.
- Yes, but have her predefined.
Play as a "new" fifth Knight Saber. Many attributes and possibly personality will be predefined, more so than with the previous option. We could even go so far as to develop graphics for this character, if there are any artists interested in doing so. There's a lot of potential for creativity in this one.
So now that you understand, please place your vote! Which of these three game ideas do YOU think would be the most fun to play? Additional comments and ideas are also welcome!
