29 October 2006, 1:40 PM
Load times can effect gameplay. Gameplay = most critical element of a videogame.
Yes, I hold Sony to the expectation that their new console will have short load times, same with Microsoft and to be honest, I hold Nintendo to it more than anyone else.
And it makes you wonder what developers are doing when you have two beasts of a console (PS3+360) that have all of this power, all of this RAM and yet at E3 PS3 and Xbox360 games loaded slower than Wii games. And after masses of people are laughing at Wii's lack of hardware power. Even more is that people claim that HD graphics don't make a dent in how much power is used in these next generation consoles, what a crock.
We have larger jpgs, mpgs and other similar files on the net these days, but most of us aren't running on 56k anymore, we've got our ADSL and cable and the loadtimes are short or non existant. And I can't believe that it's hardware that's slowing these games down. It's not, the hardware is fine, it's the developers who go for all graphics, a little gameplay and no efficiency that is the problem.
And again, I'm talking console games here, I don't mind it for PC games because there are just too many factors to consider with the differences of everyone's individual PC and the developers of PC games have to take that into account. They have a perfectly valid reason and I cannot comment about them.
However, I'm not being unrealistic because there are games, CONSOLE games, that exist that have load times, but load in the background where I there is no noticable pause in the gameplay.
Again, I repeat, THESE GAMES DO EXIST.
And to clarify, these games have superb graphics, are quite large and very well made. VERY well made.
Yes, I hold Sony to the expectation that their new console will have short load times, same with Microsoft and to be honest, I hold Nintendo to it more than anyone else.
And it makes you wonder what developers are doing when you have two beasts of a console (PS3+360) that have all of this power, all of this RAM and yet at E3 PS3 and Xbox360 games loaded slower than Wii games. And after masses of people are laughing at Wii's lack of hardware power. Even more is that people claim that HD graphics don't make a dent in how much power is used in these next generation consoles, what a crock.
We have larger jpgs, mpgs and other similar files on the net these days, but most of us aren't running on 56k anymore, we've got our ADSL and cable and the loadtimes are short or non existant. And I can't believe that it's hardware that's slowing these games down. It's not, the hardware is fine, it's the developers who go for all graphics, a little gameplay and no efficiency that is the problem.
And again, I'm talking console games here, I don't mind it for PC games because there are just too many factors to consider with the differences of everyone's individual PC and the developers of PC games have to take that into account. They have a perfectly valid reason and I cannot comment about them.
However, I'm not being unrealistic because there are games, CONSOLE games, that exist that have load times, but load in the background where I there is no noticable pause in the gameplay.
Again, I repeat, THESE GAMES DO EXIST.
And to clarify, these games have superb graphics, are quite large and very well made. VERY well made.
You've read it! You can't unread it!