26 October 2006, 3:10 PM
I really don't mind, is the price you pay if you want smooth framerates and no frezzes while playing, of course they can't be too long nor too frecuent, but you can't just get ride of them without losing something, there's a balance. The "there's no excuse for loading times" sounds unreasonable to me.
No matter how fast the hardware is, you can bring it to its knees with just some indented "do while" loops. My point is that hardware isn't the issue, but how game companies make its games. Nowdays is more about graphics and reusing old ideas than making new ones or efficient coding (since hardware is always getting faster code efficiency "isn't" important), that pisses me off, thanks to that making games is horribly expensive, you need armies of artists and animators for just the game content, if your game isn't a huge success then your company goes bankrup, is too risky that there isn't place for originality.
I heard that Clover Studios is going to close just after releasing a good game, how does that make any sense?
an almost two years old article I just read
I played the demo (PC) like eight times, and the load times aren't short, but I never got bothered by them, are they shorter on PC?
No matter how fast the hardware is, you can bring it to its knees with just some indented "do while" loops. My point is that hardware isn't the issue, but how game companies make its games. Nowdays is more about graphics and reusing old ideas than making new ones or efficient coding (since hardware is always getting faster code efficiency "isn't" important), that pisses me off, thanks to that making games is horribly expensive, you need armies of artists and animators for just the game content, if your game isn't a huge success then your company goes bankrup, is too risky that there isn't place for originality.
I heard that Clover Studios is going to close just after releasing a good game, how does that make any sense?
an almost two years old article I just read
Quote:The irony is that putting in a loading bar actually adds more time to the load time than just a simple "loading" text flashing or just there displayed on the screen.you won't notice the difference
Quote:EvEN WORSE is the fact that load times get longer as your console ages... how? That laser that reads your discs doesn't last forever, especially in a home console that goes through a lot. The efficiency rate of that laser drops dramatically over the years of use and it does effect the games.aw come on, you aren't going to blame "the laser failing too soon" to loading times, are you?
Quote:Half Life 2 (XBox) both had stupid loading times... Half Life 2s being the worse... After every major incident, and fire fight!is better than getting load times *while* you are in a fire fight XP
I played the demo (PC) like eight times, and the load times aren't short, but I never got bothered by them, are they shorter on PC?
Military Intelligence are two contradictory words