23 October 2006, 2:57 AM
Damatee Wrote:The problem is Halflife 2's levels are so massive that they have to be loaded like that, Unfortunatly Valve never got round that problem, although some developers came up with the cleaver idea of hiding it behind a cut scene, eg Timesplitters 3... why do you think there are cut scenes at regular intervals
I gotta gets me the last Timesplitters again... That was a good game!
Hopefully Valve will sort out the loading times on the new Half Life 2 they are releasing for the 360...
I hope...
The only reason I'd be getting it is for the new episodes they're putting on it!