29 August 2006, 2:24 AM
There's FMA 1 and 2 US RELEASES for playstation 2
The first one is called FMA Broken Angel, the second is only called FMA 2 and the third game is on the translation part. It was released in japan in december/05 or january/06, not sure. The games are fun but not the best ones i've ever played. The action part is very devil may cry like.
The games for Game Boy Advance and FMA Dream Carnival (the 4player fighting game, that in my opinion is much better than Smash Bros. But that's just me) weren't translated though.
Now, explaining the square enix thing.
The manga was released by Hiromu Arakawa and was a big hit in japan back in 2001.
So, Square-Enix had their eye on the manga to release a game. That's how Hagane no Renkinjutsushi: Tobenai Tenshi (here translated as Broken Angel) came up. The manga had no intentions of becoming a anime until after the release of this game.
Square-Enix had a studio set for the animation scenes, that would go as a b-side of the manga. Then, they called the voice actors, all the staff and made the cg scenes in the game. So that you can notice some huge differences from the cg scenes in the game to the character design in the anime series. A little hint? Hawkeye's uniform. She has the lieutenent colonel patch and tag. And it goes on.
The game was such a hit in japan that the fans were claiming for a anime sequence! And that's how the anime started, with the direction by Square-enix, and that's how the manga and the anime got different, coz miss Hiromu had no power in the anime script.
The first one is called FMA Broken Angel, the second is only called FMA 2 and the third game is on the translation part. It was released in japan in december/05 or january/06, not sure. The games are fun but not the best ones i've ever played. The action part is very devil may cry like.
The games for Game Boy Advance and FMA Dream Carnival (the 4player fighting game, that in my opinion is much better than Smash Bros. But that's just me) weren't translated though.
Now, explaining the square enix thing.
The manga was released by Hiromu Arakawa and was a big hit in japan back in 2001.
So, Square-Enix had their eye on the manga to release a game. That's how Hagane no Renkinjutsushi: Tobenai Tenshi (here translated as Broken Angel) came up. The manga had no intentions of becoming a anime until after the release of this game.
Square-Enix had a studio set for the animation scenes, that would go as a b-side of the manga. Then, they called the voice actors, all the staff and made the cg scenes in the game. So that you can notice some huge differences from the cg scenes in the game to the character design in the anime series. A little hint? Hawkeye's uniform. She has the lieutenent colonel patch and tag. And it goes on.
The game was such a hit in japan that the fans were claiming for a anime sequence! And that's how the anime started, with the direction by Square-enix, and that's how the manga and the anime got different, coz miss Hiromu had no power in the anime script.
Hey! Are you paying attention to class?