Well, ZM came after Fusion, so yep, they had to catch a lot of ground to get the "metroid like atmosphere' back. I loved the drawing XD (that was also my phone's background image but oh like anyone care =p). Of course the cut scenes were great. The line art specially XD
but i like the reading part in the fusion game. At least, when i'm working alone, i do think about a lot of things to keep myself on track of what i'm doing.
i really hated the part of being controlled by the game as where you're going and all, but it kept me thinking later and it makes pretty much sense:
After all, you hire someone, and you gotta be his/her supervisor. You won't simply leave a killing machine do whatever he/she wants in your precious little lab (that gets a 'lil' boom in the end but oh well XP). She's done tons of missions that we don't even have a clear idea, and each misson sure has its profile. I'd like to see more games featuring her past missions and what was to work with those people and who were those people as well!
but i like the reading part in the fusion game. At least, when i'm working alone, i do think about a lot of things to keep myself on track of what i'm doing.
i really hated the part of being controlled by the game as where you're going and all, but it kept me thinking later and it makes pretty much sense:
After all, you hire someone, and you gotta be his/her supervisor. You won't simply leave a killing machine do whatever he/she wants in your precious little lab (that gets a 'lil' boom in the end but oh well XP). She's done tons of missions that we don't even have a clear idea, and each misson sure has its profile. I'd like to see more games featuring her past missions and what was to work with those people and who were those people as well!
Hey! Are you paying attention to class?