6 May 2007, 7:52 AM
Falcon_06 Wrote:Okay, as gamers, we all come across games that really seem like they're worth buying, but when we finally start playing them, they suck.
Back when I played video games on the PS2, this happened to me with Mobile Suit Gundam: Journey to Jaburo. I was drawn to the game after seeing the advertisements in PSM. When I played it, I struggled like hell with the controls. For example, instead of using the left thumbstick to move, you have to use the old-fashioned D-pad.
The only thing that was good about the game was the anime cutscenes.
Overall, it seemed like a complete waste of time.
Has anyone else come across games that seemed good, but then turned out really crappy?
The game has good(not great, just good) replayability, and out of personal prefrence, I will always prefer to use the pad over the stick. Why? Well, aside from being mostly a computer gamer, I find too many games cram too many functions onto the stick.
Look up, look down, run foward, walk foward, crouch, fire tetriary weapon and so on. It makes it hard to do just one thing, like run away. hence I like the pad.
I found Star Wars: Empire at War to be teh suck. I liked the gameplay and I liked the graphics. But it felt underdeveloped. First: your using massive battleships on these inter-planetary maps filled with asteriods and nebulae. Which DO affect your ship, and they're a pain in the ass to navigate around. Secondly, the map vs ship scale was WAAAAY off, only on the like 4 player maps did I barely have enough room to have a good battle.
Then the ground missions, again, it felt underdeveloped. Base building was horribly lacking, the unit cap prevented me for utilizing the massive armies I'd constructed, and the fact that the rebels were the only faction with atmosphere combat units, ie: those annoying planes from The Empire Strikes Back, just really made me hate the game.
It had everything needed to be a great game, just somehow, LucasArts failed to put it together correctly. And after reminiscing about Homeworld 2 and it's trueish 3D space battles(up AND down as well as horizontal), the 2-dimensionalness of Empire At War is another inexcuseable problem.
Gigantic Unilateral Numerous Dominating Ammuntion Fortress
"Transhumanism is about how technology will solve the problems inherent in the human condition. Cyberpunk is about how it won't."
"Transhumanism is about how technology will solve the problems inherent in the human condition. Cyberpunk is about how it won't."